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A 2D cinematic combat-adventure about a father and their struggle to reunite with their family.
Featuring a distinct art style, nuanced combat system, and handcrafted encounters.
  • UNIQUE 2D COMBAT SYSTEM Read, react and counter enemy attacks, strike tactically with range weapons, and use opponents against each other as you fight in one-on-one and group battles.
  • HANDCRAFTED ENCOUNTERS The adventure unfolds through a series of carefully crafted multi-stage encounters, each featuring unique opponents with their own history and motivations.
  • UNFORGIVING LANDSCAPE Journey through mountain passes and stark winter forests as you overcome environmental challenges and discover forgotten pathways through a merciless land.
  • Inspired by games such as Punch-Out!!, INSIDE, Another World, and For Honor
Join Unto The End's mailing list, jump into the discussion on Steam, and follow us on Twitter and Instagram to see what we're up to, ask questions and make suggestions.

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Set in the haze of 1970s Alabama, To Azimuth follows Nate and Susannah Windham as they search for their missing brother.
You are drawn into a world of conspiracy theories where the possibility of extraterrestrial involvement becomes believable.
Eli Windham has vanished.

A recovering addict, Eli has taken great strides to put his life back together. He works at a factory just outside his hometown of Musgrove. He has dinner every Sunday with his sister, Susannah. He stays away from the only bar in town.

When he doesn't show up for dinner one Sunday, or for work the next day, the local authorities assume he's fallen off the wagon. But something doesn't add up and Susannah convinces their estranged brother, Nate, to help her search for Eli. What they begin to find suggests something strange, and possibly extraterrestrial, may be occurring in Musgrove.
  • Surreal adventure game, inspired by 70s science fiction and alien abduction stories
  • A character-driven narrative written both from a place of love for the genre and as a way of tackling personal experiences with addiction and mental illness
  • Environmental puzzles based in real-world logic
  • A unique art style featuring dynamic, surrealist environments
  • From developer [bracket]games, creator of the IGF 'Excellence in Narrative' finalist, Three Fourths Home
Join To Azimuth's mailing list, jump into the discussion on Steam, and follow us on Twitter to see what we're up to, ask questions and make suggestions.

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Skulls in space! Gore in space! Metal in space!
From the team that brought you cult hit Slain: Back From Hell, the intrepid space cadets at Digital Uppercut and Steel Mantis are thrilled to present Valfaris, a heavy metal infused 2D action-platformer.
After mysteriously vanishing from galactic charts, the fortress of Valfaris has suddenly reappeared in the orbit of a dying sun. Once a self-contained paradise, the grandiose citadel now plays host to an ever-growing darkness. Therion, a fearless and proud son of Valfaris, returns to his home to uncover the truth of its doomed fate and to challenge the arcane evil at its very heart.
HELL YES -- gameplay time! Check out 30 minutes of gameplay footage below and then let us know what you think by joining the discussion on Steam, Discord, Instagram or Twitter.
  • Savagely reduce foes to piles of gibs with an array of brutal weaponry
  • Explore a diverse range of tainted environments as you venture ever deeper into the dark world of Valfaris
  • Dominate ranks of deadly enemies and bosses, from the weird to the grotesque (and some that are just grotesquely weird)
  • Gorge your eyes on devastatingly awesome pixel art hand-crafted by Andrew Gilmour
  • Feel the power of a seismic soundtrack by extreme metaller and former Celtic Frost guitarist, Curt Victor Bryant
  • Forged from the ground-up by the team behind cult hit Slain: Back From Hell
Join the mailing list, jump into the discussion on Steam or Discord, and follow us on Twitter and Instagram to see what we're up to, ask questions and make suggestions.

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Digital Uppercut specialise in independent multi-platform video game production. We are a fresh-thinking publishing label with knowledge, expertise and enthusiasm, providing support to enable creative success.
We provide fully tailored solutions for studios on a project by project basis, including funding, marketing support, PR services, social media management, distribution, business development, production and more. We can either act as consultants, helping to create strategies and manage timelines, or fully execute the plans we help create, leaving you to design, program and develop unhindered.
At Digital Uppercut we’re always on the hunt for fresh new games to add to our roster of talent. If you have a killer concept or some red hot code in development, then we want to know about it.
Games driven by a fresh core idea, novel takes on well-worn themes.
Eyeball-popping, jaw dropping visuals. Striking art styles.
Passionate teams, great people that love games as much as we do.
Digital Uppercut offer a wide spectrum of deal types, so rest assured working with us won’t be like selling your soul to Satan.
We can provide flexible funding, insightful feedback, sharp marketing and social media-bombing, plus help with boring processes such as format porting, navigating QA, and platform holder submissions.

Have a game you want to pitch, a suggestion for us or just want to chat?

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